It’s easy to get swamped by the amount of information on qualitative research available online. Articles about qualitative research methods often use complex academic language and dance around the details of how to use these methods in your projects.
This article lists a range of qualitative research methods. It briefly explains each method and includes rough guidelines on what you need to incorporate each one into your own qualitative research. Each method is linked to an article with more information if you’d like to learn more about a particular qualitative research method.
Card sorting is a qualitative research method used to help determine the relative priority of features, categories, or pages. In a card sorting session, the participant is given small cards with a single word or short phrase on each one. They’re asked to rank the cards in priority order, or group them together and label the group.
For example, a simple card sorting session might involve a list of features like “search”, “notifications”, “dashboard”, “activity feed”, “photos”, and so on. The participant might be asked to “rank each feature in priority order in terms of what matters most to you.”
Card sorting is also used to help design or evaluate the information architecture of a site.
What you’ll be doing: Recruiting, running the session, note-taking, recording, analyzing.
Suggested tools: Index cards or OptimalSort, pen, and paper.
Participants required: 5 – 20 participants.
Time required: Card sorting sessions usually take 15 – 60 minutes each.
Prep and analysis: 4+ hours.
A case study is an “up-close, in-depth, and detailed examination of a subject of study (the case), as well as its related contextual conditions.” Case studies are very broad and can take a variety of different forms.
In user research, a case study is often a report detailing how someone at a specific company uses the software. It includes information like their role, a description of a typical day, and demographic details along with information on the company. Case studies go into detail about the subject’s relationship with the software, what they like and dislike. Case studies often include quotes from the subject.
What you’ll be doing: Recruiting, interviewing, note-taking, recording, analyzing.
Participants required: 1 – 10 participants.
Time required: 2+ hours per participant.
Prep and analysis: 4+ hours.
Co-design is an “approach to design attempting to actively involve all stakeholders (e.g. employees, partners, customers, citizens, end-users) in the design process to help ensure the result meets their needs and is usable.”
Co-design sessions are similar to focus groups in that they involve multiple participants working together at once. However, they’re different in that they’re usually highly interactive and ‘hands-on’ rather than being a back-and-forth question and answer session. In user research, Co-design sessions often involve sketching and wireframing with both designers and end-users of the software.
What you’ll be doing: Recruiting, running the session, note-taking, recording, analyzing.
Participants required: 3 – 10 participants.
Time required: Sessions typically run for 1 – 3 hours.
Prep and analysis: 8+ hours.
A competitor analysis is simply an assessment of the strengths and weaknesses of the competition. User researchers use competitive analysis as a method to evaluate similar software products, and see how they ‘solved the problem’ or designed specific features.
Familiarity with an interface is an important factor in usability, so using employing design patterns and paradigms present in other related software is important. Competitor analysis is a good way to take note of the design patterns in other products.
What you’ll be doing: Finding and evaluating competitors, note-taking, analyzing.
Suggested tools: Google Search, Dovetail.
Participants required: None.
Time required: 1 – 3 hours per competitor.
Prep and analysis: 2+ hours.
Research often takes place in the researcher’s environment, for example, participants might visit your office for a usability test. A contextual inquiry (and contextual interview) is a qualitative research method where the researcher observes or interviews a participant in the course of their normal activities in their own environment.
For example, a contextual inquiry might involve visiting a customer’s office and seeing how their users interact with your software, or visiting a hospital or school, and observing doctors or students.
What you’ll be doing: